Move Arrow Keys A D Jump Space W Up Dash Shift X Lantern Flare hold key Mobile use the on-screen buttons
The bell has fallen silent, and a thick, creeping murk has taken hold of the land. Only one traveler still carries a light. Grab your lantern and become the Lantern Wayfarer, restoring the beacons to life. Run, jump, wall-jump, and dash across dangerous platforms. Spirit platforms only appear where your lantern glows, so use your light wisely. Hold the flare to scan the darkness ahead, push back gloom wisps and shadow creatures, and stomp your enemies. Light every beacon, find the waylamps to keep progressing, and face the giant shadow beast Murkmaw at the end of each world.
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The bell has fallen silent, and a thick, creeping murk has taken hold of the land. Only one traveler still carries a light. Grab your lantern and become the Lantern Wayfarer, restoring the beacons to life. Run, jump, wall-jump, and dash across dangerous platforms. Spirit platforms only appear where your lantern glows, so use your light wisely. Hold the flare to scan the darkness ahead, push back gloom wisps and shadow creatures, and stomp your enemies. Light every beacon, find the waylamps to keep progressing, and face the giant shadow beast Murkmaw at the end of each world.
Move Arrow Keys A D Jump Space W Up Dash Shift X Lantern Flare hold key Mobile use the on-screen buttons